The Devil Black Chin fish have invaded the underworld! Help kill them all before they eat all other creeps in the open plain!
The Devil Black-Chin Fish Boss has invaded the underworld! We need all demons to help catch it and fry it up quickly! You can find the Black-Chin and its minions in the open fields. In this patch, we've also made significant changes to the game meta. Now, damage from DEX and crit will be calculated after defense, meaning DEX builds will revert to being armor-piercing, and various barriers will become tougher. Additionally, we've updated the formula for upgrading items and introduced random bonus upgrades when you pay a bribe during crafting. In the next patch, all crafting recipes will become single-use, so make sure to craft whatever you want now! ^_^/
Patch Note 8.49
Changed OPW to Devil Black Chin event.
Added new monsters: Devil Fry and Devil Fish.
Added new mini boss: Devil Black Chin.
Updated Event Shop with new event material: Fish Roe.
Added new event anima: Fish Bone (Add 10-35 MDM and 5-20 water protection.)
Added new ability for OPW raid boss to dynamically play mini cutscene.
Now dex damage, crit damage, added physical damage (PDM), added magical damage (MDM) and all barrier damage reductions will be added after defense is calculated.
Changed all Bifron's first 3 columns skills to mag.dmg.
Changed Iaron's Impregnable skill to: Passively adds LVL({0}~{1})% crit resist and LVL({2}~{3})% chance to block power debuffs.
Added new satanic weapons set: Devil
Consolidated all enhancement schemas into the following list:
STR1: Adds 6~13 STR.
VIT1: Adds 6~13 VIT.
DEX1: Adds 6~13 DEX.
TAL1: Adds 6~13 TAL.
STR2: Adds 13~23 STR.
VIT2: Adds 13~23 VIT.
DEX2: Adds 13~23 DEX.
TAL2: Adds 13~23 TAL.
ATK1: Adds 3~5% ATK.
DEF1: Adds 3~5% DEF.
MAG1: Adds 3~5% MAG.
EFF1: Adds 3~5% EFF.
HLG1: Adds 3~5% HLG.
ACR1: Adds 5~7% ACR.
CRT1: Adds 5~7% CRT.
EVD1: Adds 5~7% EVD.
SUM1: Adds 5~7% SUM.
SPD1: Adds 5~7% SPD.
LGT1: Adds 6~9% LGT.
FRE1: Adds 6~9% FRE.
WTR1: Adds 6~9% WTR.
WND1: Adds 6~9% WND.
ETH1: Adds 6~9% ERT.
THD1: Adds 6~9% THD.
ICE1: Adds 6~9% ICE.
PSN1: Adds 6~9% PSN.
DRK1: Adds 6~9% DRK.
AGK1: Adds 10~13% AGK (Angel Killer).
BSK1: Adds 10~13% BSK (Beast Killer).
DMK1: Adds 10~13% DMK (Demon Killer).
DGK1: Adds 10~13% DGK (Dragon Killer).
ELK1: Adds 10~13% ELK (Elemental Killer).
FSK1: Adds 10~13% FSK (Fish Killer).
GHK1: Adds 10~13% GHK (Ghost Killer).
HRK1: Adds 10~13% HRK (Horror Killer).
HMK1: Adds 10~13% HMK (Human Killer).
ISK1: Adds 10~13% ISK (Insect Killer).
MCK1: Adds 10~13% MCK (Machine Killer).
PLK1: Adds 10~13% PLK (Plant Killer).
UDK1: Adds 10~13% UDK (Undead Killer).
Updated all enhancement schemas materials (in next patch, schema can only be used once.)
Automatically add random enhancements to newly compound equipment when bribe is paid.
Remove Portrait Mode from Mobile version. (chat window will remain flipped, and can be open by holding chat button down for 1s.)
Aded Google Play Store to Mobile version.
Fixed all OPW lighting for mobile.
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